Visual Development

For our film we sought after a style that would draw the audience in visually and emotionally. We wanted the look of the film to be just as much of an impact as the on screen action.
As we began researching a definite style it became apparent that we wanted our film to look like it was taken out of the pages of a children’s book. We decided on a children’s book theme because the illustrations in a good children’s book will tell a story even without the words and are extremely enjoyable to look at and remain with you forever.


So with this type of imagery in mind we set out to develop the world and time period. We were drawn to images of objects that seemed precarious and interesting in a single glance. We also liked expansive environments that seemed to never end, as well as floating islands in the sky. These led to the expansive forests and the rock islands that protruded out of the forest. In developing the time period, we settled on an age that would allow us to use steam punk clothing and architecture influences. With the steam punk and floating islands in mind the airships began to take form, along with our main character.